Farrel

Product Engineer

I build software that simplifies how products and operations run.

Problem definition to shipped solution. Operational bottlenecks, internal processes, marketplace complexity.

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Role
Product Engineer
Status
Available
Location
Brazil — remote
Sheet 001 / 006

Rare Candy / Customer Success Platform

Constraint

Support workflows depended on engineering.

Decision

Move repeatable workflows into internal tooling.

Outcome — CS requests to engineering

Measured: before about 4 per day, after 1 to 2 per week

Index

Selected work

Every sheet carries the same three fields, so one can be read against another.

002

Constraint

Operational notes were taken by hand.

Decision

Start with a bot-first MVP.

Outcome

In progress — not yet measured

003

Rare Candy / Auction Platform

2025

Read case study: Rare Candy / Auction Platform

Constraint

Live auction state had to remain consistent.

Decision

Make auction planning explicit and versioned.

Outcome — Auction planning

Recorded change: before External, after In-platform

004

Constraint

Game rules had to work inside fast-moving Slack.

Decision

Make Slack the interface and automate the referee.

Outcome

A live 12-player game ran end to end with 0 referee actions.

See all work, 6 projects

Practice

Background

Product Engineer with a backend and product-oriented mindset, across marketplace products, operational software, internal tooling and automation. Based in Brazil, working remotely with international teams.

How I work